This unit is expiring
The expiry date of this unit is 31/07/2024.

Overview

Framework:
Access to HE
Level:
Level 3
Unit No:
QU029029
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

Grade Descriptors

  • GD3-Application of skills
  • GD7-Quality

Unit Learning Outcomes

1.

Understand the process of creating a 3D character.

Assessment Criteria

  • 1.1

    Using 3D modelling tools, create a bipedal game character, showing the developmental stages.

  • 1.2

    Correctly map colours and texture maps to the bipedal 3D character model, showing the developmental stages.

  • 1.3

    Using 3D modelling tools, create a quadruped game character and show the stages of development.

  • 1.4
    Apply colours and texture maps to the quadruped 3D character model to include bump maps and specularity maps where appropriate.
  • 1.5

    Produce an output of the bipedal and quadruped 3D game models in a suitable format.


2.

Understand the process of creating a 3D vehicle

Assessment Criteria

  • 2.1

    Using 3D modelling tools, create a vehicle with four or more wheels and show the developmental stages. 

  • 2.2

    Apply colours and texture maps to the 3D model vehicle, showing the stages of development.

  • 2.3

    Produce an output of the 3D game model in a suitable format.