Overview

Framework:
RQF
Level:
Level 1
Unit No:
M/618/3652
Credits:
6
Guided learning hours:
48 hours

Aim

In this unit, learners will develop an initial idea into a game prototype. They will create visuals to show what the game will look like, as well as a design proposal that outlines aspects of the game. They will then present their game prototype and review their performance.

For the full unit details, please download the latest version of the qualification specification. This is available for download on the relevant qualifications page.

Unit Learning Outcomes

To view the assessment criteria and any additional content, please expand the relevant learning outcome below.

1 — Know about the purpose, types and platforms for computer games.

Assessment Criteria

2 — Be able to generate ideas and plan a game design.

Assessment Criteria

  • 2.2

    Create a game design proposal and concept imagery.

3 — Be able to develop and present a game prototype. 

Assessment Criteria

4 — Review the computer game design and prototype.

Assessment Criteria

  • 4.1

    Outline strengths and weaknesses in design documents and game prototype.