Overview

Framework:
RQF
Level:
Level 1
Unit No:
A/618/3654
Credits:
6
Guided learning hours:
48 hours

Aim

Learners will develop the knowledge and skills to plan, develop and review an interactive media product.

For the full unit details, please download the latest version of the qualification specification. This is available for download on the relevant qualifications page.

Unit Learning Outcomes

To view the assessment criteria and any additional content, please expand the relevant learning outcome below.

1 — Understand interactive media products.

  • Purpose: to present content to and engage an audience using a collection of assets, such as video and graphics, to provide an enhanced multi-sensory experience.
  • Uses: to present information, e.g. interactive slideshows, virtual tours, communicate with people, e.g. social networking, video conferencing, entertainment and leisure, e.g. computer games and movies, commerce, e.g. promotion of products and services, education, e.g. computer-aided learning, interactive assessments, develop skills, e.g. flight simulators.
  • Content: video clips, sound effects, music, animation, sequences and images, as well as text.
  • Types: linear products (presenting pages or screens to an audience in a pre-determined sequence, e.g. a slideshow or movie), interactive products (built in screen navigation and other features that allow users to interact with the product, e.g. computer games and simulations).
  • Features: ease of navigation, interactivity, appropriateness of content, game elements (i.e. light effects, characters), game play (i.e. scoring, levels, rules, controls), understand how these features are used to improve the user experience, for example, how sound effects are used in computer games, video clips are embedded in learning packages, or animations are used in information points.

Assessment Criteria

  • 1.1

    Identify the purpose of interactive media products.

  • 1.2

    Identify how the features of interactive media can improve the user experience.

2 — Be able to design an interactive media product in response to a design brief.

Learners must produce design documentation for either a linear or interactive product that includes:

  • Ideas/prototypes that clearly indicate the idea and what the multimedia products might look like.
  • Storyboard, containing a number of panels, to illustrate the layout, content (including interactive features) and structure of the product.
  • Timelines for any animations and movie clips, with synchronised audio.
  • Sources tables identifying ready-made digital assets, e.g. animation, graphics, music and sound effects, voice over, video clips (also include details of any ready-made assets).
  • Test plan to test functionality, usability etc. 

Assessment Criteria

  • 2.1

    Produce an outline design for an interactive media product.

3 — Be able to develop and test an interactive media product.

Assessment Criteria

4 — Be able to review an interactive media product.

Assessment Criteria