Overview
Qualification Grading Type
Graded
Grade Descriptors
- GD1-Understanding the subject
- GD3-Application of skills
- GD5-Communication and presentation
- GD6-Autonomy/Independence
- GD7-Quality
Graded
Be able to understand how and why game engines are used for animation.
Explain why game engines are used for animation.
Explain how game engines are used within animation.
Analyse the benefits and drawbacks of using a game engine for animation.
Be able to analyse the use of game engines within the industry.
Compare the use of game engines versus other methods of animation.
Discuss current practices used by studios within the animation industry.
Be able to plan for an individual animation project using a game engine.
Develop a plan for an individual animation project using a game engine.
Be able to create a short piece of animation within a game engine.
Create a short piece of animation using industry standard software within a game engine.
Improve the animation sequence based on feedback.