This unit is expiring
The expiry date of this unit is 31/07/2027.

Overview

Framework:
Access to HE
Level:
Level 3
Unit No:
QU032380
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

Grade Descriptors

  • GD1-Understanding the subject
  • GD2-Application of knowledge
  • GD3-Application of skills
  • GD5-Communication and presentation
  • GD7-Quality

Unit Learning Outcomes

1

Know the principles of anatomy within character creation in animation. 

Assessment Criteria

  • 1.1

    Explain the fundamentals of human and animal distribution of:

    • bones
    • muscles.

  • 1.2

    Describe similarities of human vs animal skeleton.

  • 1.3

    Explain different muscle groups and their function in movement.

  • 1.4

    Explain the importance of correct anatomy in character animation.


2

Be able to generate ideas for an animated character with anatomy design.

Assessment Criteria

  • 2.1

    Develop an idea for an original animated character.

  • 2.2

    Create high concept ideas for an animated character's anatomy.


3

Be able to present ideas for an animated character.

Assessment Criteria

  • 3.1

    Deliver a character anatomy concept pitch.

  • 3.2

    Evaluate the character design reflecting on audience feedback.

  • 3.3

    Expand the character idea based on feedback.

    Including:

    exploration sketches

    anatomy tests.