Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

For the full unit details, please download the latest version of the qualification specification. This is available for download on the relevant qualifications page.

Unit Learning Outcomes

To view the assessment criteria and any additional content, please expand the relevant learning outcome below.

1. — Know the fundamentals of game design.

Assessment Criteria

  • 1.1.

    Use the BrainHex test to develop an understanding of the fundamentals of:

    • game design
    • player types.
  • 1.2.

    Conduct research into different visual styles used in video games

  • 1.3.

    Review different gameplay mechanics of existing video games.

  • 1.4

    Evaluate the effectiveness of these gameplay mechanics for the player.

2. — Be able to generate ideas for a computer game concept.

Assessment Criteria

  • 2.1.

    Create a set of rules for an original game.

  • 2.2.

    Create high concept ideas for a game.

3. — Be able to present a games pitch to stakeholders.

Assessment Criteria

  • 3.1.

    Prepare the game concept to be delivered to stakeholders.

  • 3.2.

    Deliver a games pitch to stakeholders.

  • 3.3.

    Review feedback received following the pitch

4. — Be able to create game design documentation.

Assessment Criteria

  • 4.1.

    Expand the game idea to structure the final deliverable into a game treatment document.

  • 4.2.

    Create game design documentation based on industry conventions and professional standards.