Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
3
Guided learning hours:
Not available

Qualification Grading Type

Graded

For the full unit details, please download the latest version of the qualification specification. This is available for download on the relevant qualifications page.

Unit Learning Outcomes

To view the assessment criteria and any additional content, please expand the relevant learning outcome below.

1. — Understand how and why game engines are used for animation.

Assessment Criteria

  • 1.1.

    Explain why game engines are used for animation.

  • 1.2.

    Explain how game engines are used within animation.

2. — Be able to analyse the use of game engines within the industry.

Assessment Criteria

  • 2.1.

    Compare the use of game engines versus other methods of animation.

  • 2.2.

    Discuss current practices used by studios within the animation industry.

3. — Be able to analyse the use of a game engine for animation.

Assessment Criteria

  • 3.1.

    Analyse the benefits and drawbacks of using a game engine for animation.

  • 3.2.

    With reference to a specific animation, analyse the effectiveness of using a game engine.