Overview

Framework:
RQF
Level:
Level 1
Unit No:
A/617/1195
Credits:
6
Guided learning hours:
48 hours

Unit Learning Outcomes

1.

Know about techniques and tools used in interactive media.

Techniques and tools used in interactive media products:

  • Theme
  • Identify a target audience
  • Software requirements
  • Hardware requirements
  • Design brief
  • Layout designs
  • Storyboards
  • Interface designs
  • Creating graphic assets
  • Editing image assets
  • Recording / editing sound assets
  • Video assets
  • Animated assets
  • Authoring interactive content
  • User navigation

Assessment Criteria

  • 1.

    Explore the different techniques and tools used in interactive media.


2.

Know about interactive media products.

Purposes of Interactive Media Products:

  • Websites
  • DVD interfaces
  • Interactive presentations
  • Television
  • Internet
  • Digital magazines
  • Computer games

Product considerations:

  • Style of product
  • Purpose
  • Target audience
  • Content
  • Visual communication
  • Key messages
  • Design brief
  • Client needs
  • Mind maps
  • Sketches
  • Layout designs
  • Flowcharts
  • Navigation
  • Platform

Assessment Criteria

  • 2.1

    Describe the purpose of different interactive media products.

  • 2.2

    Outline aspects to consider when developing an interactive media product.


3.

Be able to generate ideas for and plan an interactive media product.

Research sources:

  • Existing interactive media products (websites, DVD interfaces, interactive presentations)
  • Television
  • Internet
  • Magazines
  • Computer games

Planning an interactive media product:

  • Mind maps
  • Screen layouts
  • Interactive structure
  • Navigation
  • User interaction
  • Identifying content
  • Identifying existing assets
  • Identifying assets to be created
  • Prototypes
  • Selecting final ideas
  • Meeting the design brief
  • Resources
  • Time management
  • Budget

Assessment Criteria

  • 3.1

    Use different sources to generate ideas for an interactive media product.

  • 3.2

    Plan the production of an interactive media product.


4.

Be able to produce an interactive media product.

Production of an interactive media product:


  • Creating assets
  • Creating content
  • Editing assets
  • Authoring the product
  • Project management
  • Saving files appropriately
  • Storing files appropriately
  • Finalising media
  • Testing
  • Publishing
  • Keeping a production log

Presentation formats:

  • PowerPoint presentation
  • Group presentation
  • Using visual aids
  • Effective communication
  • Client needs
  • Meeting the design brief

Safe working practices:

  • Importance of health and safety
  • Working safely with equipment
  • Working safely with computers
  • Maintaining a safe working environment

Assessment Criteria

  • 4.1

    Use appropriate tools and techniques to create an interactive media product in response to a proposal.

  • 4.2

    Present the interactive media product in an appropriate format.


5.

Be able to review an interactive media product.

Review interactive media product.

Include reflections on:

  • how well you worked to produce the product (strengths and areas for development in your way of working)
  • the effectiveness of the product (how well it met its purpose/the brief)

Draw on:

  • User feedback
  • Own self-assessment
  • Feedback from those who worked with you

Suggest improvements to own work:

  • More efficient or effective ways of working
  • Ways to improve the product

Assessment Criteria

  • 5.1

    Outline the strengths and areas for development of the interactive media product.

  • 5.2

    Suggest improvements to own work.