This unit is expiring
The expiry date of this unit is 31/07/2024.

Overview

Framework:
Access to HE
Level:
Level 3
Unit No:
QU028432
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

Grade Descriptors

  • GD5-Communication and presentation
  • GD7-Quality

Unit Learning Outcomes

1

Be able to analyse the fundamentals of game design.

Assessment Criteria

  • 1.1

    Use the BrainHex test to develop an understanding of the fundamentals of:

    • game design
    • player types
  • 1.2

    Conduct research into different visual styles used in video games.

  • 1.3

    Review different gameplay mechanics of existing video games.

  • 1.4

    Evaluate the effectiveness of these gameplay mechanics for the player.


2

Be able to generate ideas for a computer game concept.

Assessment Criteria

  • 2.1

    Create a set of rules for an original game.

  • 2.2

    Create high concept ideas for a game.


3

Be able to present a games pitch to stakeholders.

Assessment Criteria

  • 3.1

    Prepare the game concept to be delivered to stakeholders.

  • 3.2

    Deliver a games pitch to stakeholders.

  • 3.3

    Review feedback received following the pitch. 


4

Be able to create game design documentation.

Assessment Criteria

  • 4.1

    Expand the game idea to structure the final deliverable into a game treatment document.

  • 4.2

    Create game design documentation based on industry conventions and professional standards.