Overview

Framework:
RQF
Level:
Level 2
Unit No:
R/617/6726
Credits:
6
Guided learning hours:
48 hours

Assessment Guidance

Portfolio of evidence

Aim

To be able to create an interactive media product to meet a design brief.

For the full unit details, please download the latest version of the qualification specification. This is available for download on the relevant qualifications page.

Unit Learning Outcomes

To view the assessment criteria and any additional content, please expand the relevant learning outcome below.

1 — Know about the elements of interactive media production.

Platforms; handheld, desktop, interactive TV, gaming platforms

Features – links, multimedia, levels, hit counters

Audience – age, interest, income, gender

Source – magazines, internet, books, social media

Techniques – sound editing, animation, video/image editing/manipulation

Process – storyboards, flow charts

Assessment Criteria

  • 1.1

    Describe the different platforms, features and assets that can be used in the development of an interactive media product.

  • 1.2

    Describe how the elements can be used to meet the needs of the intended user.

2 — Be able to prepare assets to author an interactive media product to meet a design brief.

Assets:

  • scanned,
  • photographs,
  • edited audio,
  • edited video,
  • image manipulation,
  • 3D

Edit:

  • image resolution
  • file size,
  • quality of images/assets,
  • frame size,
  • audio files,
  • animations,
  • video,
  • crop,
  • contrast,
  • brightness,
  • filters,
  • resize,
  • compression.

Assessment Criteria

  • 2.1

    Source appropriate assets to be used in the interactive media product to meet a design brief.

  • 2.2

    Use appropriate editing techniques to prepare assets for use in the interactive media product.

3 — Be able to author an interactive media product to meet a design brief.

Media authoring:

  • video editing
  • app,
  • animation,
  • website authoring,
  • audio effects
  • transitions
  • sound creation

Exporting:

  • file size
  • rendering
  • optimisation
  • viewed in different formats
  • publishing

Testing:

  • test plans,
  • user testing,
  • problem solving

Assessment Criteria

  • 3.1

    Use different techniques to develop an interactive media product to meet a design brief.

  • 3.2

    Use suitable methods to test the interactive media product to meet a design brief.

  • 3.3

    Export and publish an interactive media product in a suitable format.