Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
3
Guided learning hours:
Not available

Qualification Grading Type

Graded

Unit Learning Outcomes

1.

Understand different jobs within the games industry.

Assessment Criteria

  • 1.1.

    Identify different types of jobs available in the games industry with real-world examples.

  • 1.2.

    Identify skills and experience needed for one of the jobs identified.


2.

Understand the games industry.

Assessment Criteria

  • 2.1.

    Research the main processes to develop a successful game, supporting choices with real world examples.

  • 2.2.

    Analyse the PC and console market and how it could influence games development.


3.

Be able to evaluate the importance of new technologies for the future of video games.

Assessment Criteria

  • 3.1.

    Explain the importance of Virtual Reality and Augmented Reality technology for the future of video games.

  • 3.2.

    Analyse a mainstream trend in the use of new technologies, to evaluate its influence on the videogame industry.