Know how to run activities in children’s or young people’s settings.
Learning Outcome 4: Indicative Content
The role of the practitioner may include:
- making sure the environment is safe
- ensuring there is sufficient equipment that is appropriate for the activity
- making sure everyone knows how to participate in the activity
- observing the children during the activity to make everyone is safe, participates, has fun etc
- joining in, if it is appropriate
- supporting those who may need help
Welcoming strategies may include:
- having identification badges
- using a buddying system
- having taster sessions so the child becomes familiar with the activity before participating
- explaining the activity on a one-to-one basis
Reasons why it is important of explaining the rules in terms appropriate to the age group may include:
- everyone understands how to participate
- everyone is following the same rules
- it is fair
Strategies to encourage participation may include:
- letting them watch from the side and allowing them to join in when they are ready
- encouraging them using appropriate body language eg beckoning them in
- partnering them up with another child of a similar age
Ways to deal with conflict include:
- distractions, depending on the age of the child
- discuss the issue and agree ways to resolve the problem
- withdraw the children until they are ready to participate
Ways of bringing activities to an end may include:
- everyone has had a turn
- warn everyone that the time to the end of the activity is in a set number of minutes
- begin to tidy up
Assessment Criteria
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4.1
Describe the role of the practitioner in facilitating activities for children and young people.
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4.2
Describe strategies for making children or young people feel welcome
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4.3
State why it is important to explain the activity and rules and boundaries in terms appropriate to the age group.
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4.4
Describe strategies for encouraging children or young people to take part in activity.
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4.5
Describe ways of dealing with conflict between participants.
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4.6
Describe how to bring an activity to an end.