Key Facts

Level:
Level 3
Subject Sector:
6.1 ICT Practitioners
Credits:
42
Qualification No:
603/6767/2
GLH:
294 hours
Total qualification time:
420 hours
Age Range:
16-18 & 19+

Qualification purpose

Prepare for further learning or training and/or develop knowledge and/or skills in a subject area

Qualification Grading Type

Pass

Assessment Methods

  • Portfolio of Evidence

  • Why choose this qualification?

    This qualification is current and has been developed alongside consultants with years of industry knowledge to ensure that it is fit for purpose. The qualifications purpose is to:
    – prepare learners to progress to a qualification in the same sector or a related area at a higher level
    – prepare learners for employment within different roles in the digital and creative industries and in other industries that require specific digital and IT skills within Games Technologies.
    This qualification can be used as an additional course to enhance learner apprenticeships.

    Rules of Combination

    Learners must complete the mandatory unit and six units from the specialist unit group.


    Units

    Mandatory Group

    Learners must complete the mandatory unit.

    Project Management (Games Technologies)

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    R/650/5008
    Click here to view full unit details
    Specialist units

    Learners must complete six units from the specialist unit group.

    3D Game Models

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    J/618/5195
    Click here to view full unit details

    Concept Art and Digital Graphics for Games

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    L/618/5196
    Click here to view full unit details

    Games Engines

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    D/618/5199
    Click here to view full unit details

    Mobile Games Development

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    Y/618/5203
    Click here to view full unit details

    The Games Industry

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    H/618/5205
    Click here to view full unit details

    Virtual and Augmented Reality

    Level:
    Level 3
    Guided Learning Hours:
    42
    Credits:
    6
    Unit No:
    T/618/5208
    Click here to view full unit details

    What is the purpose of this qualification?

    This qualification is current and has been developed alongside consultants with years of industry knowledge to ensure that it is fit for purpose. The qualifications purpose is to:

    - prepare learners to progress to a qualification in the same sector or a related area at a higher level
    - prepare learners for employment within different roles in the digital and creative industries and in other industries that require specific digital and IT skills within Games Technologies.

    This qualification can be used as an additional course to enhance learner apprenticeships.


    What skills, knowledge, or understanding does this qualification develop?

    These qualifications are for learners who want to develop and extend their digital and IT skills to prepare for different roles in the digital and creative industries within Games Technologies.

    The qualifications are also designed for job roles in other industries where specific digital and IT skills are required, such as finance, marketing, machining and manufacturing.


    How is this qualification different from other, similar qualifications?

    A learner should take this qualification over others because this is a current qualification which will advance learner skills in Games Technologies.


    Which job roles does this qualification support?

    This qualification will give learners the additional skills to enhance their knowledge within the Games Technologies area of the Digital sector.


    What are the progression options?

    Learners can progress to a Level 4 qualification in Games Technologies.

    Alternatively, learners can choose to continue on to another course within our Level 3 Digital suite:

    Gateway Qualifications Level 3 Certificate in Digital Business Solutions
    Gateway Qualifications Level 3 Diploma in Digital Business Solutions
    Gateway Qualifications Level 3 Certificate in Digital Engineering Design
    Gateway Qualifications Level 3 Diploma in Digital Engineering Design
    Gateway Qualifications Level 3 Certificate in Digital Product Design
    Gateway Qualifications Level 3 Diploma in Digital Product Design
    Gateway Qualifications Level 3 Certificate in Networking and Cybersecurity
    Gateway Qualifications Level 3 Diploma in Networking and Cybersecurity
    Gateway Qualifications Level 3 Certificate in Social Media for E-Commerce
    Gateway Qualifications Level 3 Diploma in Social Media for E-Commerce
    Gateway Qualifications Level 3 Certificate in Software Development
    Gateway Qualifications Level 3 Diploma in Software Development
    Gateway Qualifications Level 3 Certificate in Systems Infrastructure
    Gateway Qualifications Level 3 Diploma in Systems Infrastructure


    Progression & entry requirements

    There is no requirement for learners to have undertaken a specific qualification, but learners should be able to demonstrate the skills and ability to study at Level 3. English and Maths at Level 2 will provide a good foundation for successful progression. Learners can progress in a number of ways: - progressing to a higher level qualification - progressing to employment where they can apply their digital and IT knowledge and skills.

    Funding information

    There are now two main sources for funding information, a straightforward ESFA Qualification Search and the more detailed Find a Learning Aim website.

    The new Find a learning aim (FALA) service provides a search tool that you can use to check the funding status of any qualification, framework, unit, standard or T Level:

    View this qualification on the ESFA’s Find a learning aim website

    The Education and Skills Funding Agency search provides funding information on qualifications. It does not provide funding information for units, non-regulated activity and work placements, for this information please use Find a learning aim (FALA).

    View this qualification on the ESFA Qualification Funding Search

    How to find a learning aim

    If you’re not sure how to use the new find a learning aim website, we’ve created a handy walkthrough to help you:

    How to Use: Find a learning Aim


    We have done our best to collate and summarise the key information, and wherever possible we alert our providers to changes in funding policy.

    This funding information is provided in good faith and it is always advisable to check directly with the funding agencies before committing to delivery.