Key Facts
Qualification purpose
Prepare for further learning or training and/or develop knowledge and/or skills in a subject area
Qualification Grading Type
Pass
Assessment Methods
Why choose this qualification?
These Entry 3 to Level 1 qualifications are intended to provide learners with a broad introduction to working in the Creative Industries sector equipping learners with underpinning knowledge and skills specific to the sector alongside a range of transferable employability skills. The qualifications contain a significant proportion of knowledge and understanding together with some skills development. Where skills are assessed these will, in the main, be assessed through simulated activities and scenarios, unless it is a type of activity that can realistically be carried out by the learners providing there is risk assessment built in, for example expedition skills.
They are designed to support progression to further learning and ultimately to work in creative industries or other related creative industries, including apprenticeships.
The Skills for Creative Industries qualifications form part of a suite of ‘Skills for…’ qualifications that cover a number of sectors. The employability skills units are common across the suite, enabling easy transfer of credits between qualifications and supporting opportunities for cross-faculty working.
The qualifications have been developed with the support of the FE sector. They have been designed to be consistent with the principles for study programmes for 16-19 year olds but are also relevant, particularly in the case of the smaller qualifications, for adults including the unemployed. These qualifications are also suitable for pre-16 learners.
Rules of Combination
Learners must complete 18 credits, including 6 credits from Group M (Mandatory), 9 credits from Group O1 (Optional Units: Creative Media) and 3 further credits from either Group O1 or Group O2 (Optional Units: Employability, English and Maths). Learners cannot include more than one unit with the same or similar title. For full details see list of barred units within the published qualification specification.
Learners cannot include more than one unit with the same or similar title. For full details see list of barred units within the published qualification specification.
Units
The learner must complete the 6 credits from the Mandatory Group.
The Creative Industries
Learners must complete a minimum of 9 credits from Group O1 (Optional Units: Creative Media).
Art & Design: Explore Mixed Media
Artwork and Imaging Software
Audio Production Skills
Backstage Theatre Skills
Basic Music Theory
Collaborative Composition
Creating Harmony
Creative Industries Project
DJing Skills
Design Skills for Performance
Digital Photography
Drawing and Painting - Human Figure, Colour
Fashion Design: Development
Games Design
Graphic Design
Interactive Media
Introduction to Programming
Live Sound Recording
MIDI Sequencing and Software
MIDI and Audio Techniques
Make-up for Performance
Moving Image
Multi-Track Audio Recording
Music Arrangement
Music Improvisation
Music Marketing and Promotion
Music Production and Remixing Techniques
Music Rehearsal Skills
Music Skills for Solo Performance
Musical Ensemble Skills
Printed Media
Produce Craft Work
Promoting a Creative Industries Event
Promoting a Performing Arts Event
Putting on a Music Event
Song Writing Skills in Popular Music
Using Aural Skills in Music
Website Design
A maximum of 3 credits may be completed from group O2a, O2b and O2c.
A maximum of 3 credits may be completed from group O2a, O2b and O2c.
Applying for a Job
Career Planning
Communication skills for work
Conduct at Work
Customer service skills
Digital Skills for Work
Exploring Entrepreneurship
Exploring and Presenting Enterprise Ideas
Health and Safety in the Workplace
Interview Skills
Introduction to Self-Employment
Making the Most of Work Placement
Negotiation Skills
Numeracy Skills for Work
Searching for a Job
Self-Management Skills for Work
Setting and Meeting Work-Related Targets
Skills for Creative Thinkers
Skills for Effective Participants
Skills for Independent Enquirers
Skills for Reflective Learners
Solving Work-Related Problems
Time Management
Working Safely
Working in a Team
Working with Colleagues
A maximum of 3 credits may be completed from group O2a, O2b and O2c.
Learners may choose 1 unit from this group.
Engage in Discussion
Engage in Discussion
Learners may choose 1 unit from this group.
Listen and Respond
Listen and Respond
Learners may choose 1 unit from this group.
Read for Information
Read for Information
Learners may choose 1 unit from this group.
Read for Purpose and Meaning
Read for Purpose and Meaning
Learners may choose 1 unit from this group.
Speak to Communicate
Speak to Communicate
Learners may choose 1 unit from this group.
Write Accurately
Write with Accuracy
Learners may choose 1 unit from this group.
Write to Communicate
Write to Communicate
A maximum of 3 credits may be completed from group O2a, O2b and O2c.
Learners may choose 1 unit from this group.
Making Calculations
Making Calculations
Learners may choose 1 unit from this group.
Money, Time and Temperature
Money, Time and Temperature
Learners may choose 1 unit from this group.
Numbers, Decimals, Fractions and Percentages
Using Whole Numbers, Decimals, Fractions and Percentages
Learners may choose 1 unit from this group.
Numerical Relationships, Algebra and Ratios
Learners may choose 1 unit from this group.
Using and Communicating Data
Using and Communicating Data
Learners may choose 1 unit from this group.
Using Probability
Learners may choose 1 unit from this group.
Using Size, Shape and Measures
Using Size, Shape and Space
What is the purpose of this qualification?
This qualification provides an introductory set of knowledge and skills, relevant to creative industries.
This qualification is particularly relevant for:
• unemployed adults needing to demonstrate their interest in and commitment to a specific vocational area to potential employers, particularly where further work-based training will be on offer
• young people on traineeships who are working at level 1 and are seeking a short, focused qualification in the sector in which they wish to work/gain an apprenticeship, as part of the work preparation training element of a traineeship
• learners of any age who have been disengaged with learning and need a short introduction at level 1 before progressing straight to a larger certificate or diploma at level 2.
What skills, knowledge, or understanding does this qualification develop?
Learners will develop a broad understanding and skills of the creative industries sector. They will also develop their employability skills.
How is this qualification different from other, similar qualifications?
This qualification is part of a suite which includes an Award, Certificate and Diploma. Learners should take the Certificate if they need a comprehensive introduction to the sector, as well as more generic workplace skills, usually over a two-year period, before progressing to a level 2 Apprenticeship or Level 2 qualification, or to employment (with further training where possible), as illustrated in the target learner profiles provided above.
Which sector does this qualification support?
This qualification could lead to an entry-level role in the creative industries sector.
What are the progression options?
Learners can progress to a Level 1 diploma in Creative Industries, including Gateway Qualifications’ Level 1 Certificate and Diploma in Skills for Creative Industries as well as other Level 1 or 2 qualifications.
Progression & Entry Requirements
Learners do not need any prior qualifications or a specific level of attainment to take this qualification.Funding information
Learning Aims Search
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View this qualification on the ESFA’s Hub website
We have done our best to collate and summarise the key information, and wherever possible we alert our providers to changes in funding policy.
This funding information is provided in good faith and it is always advisable to check directly with the funding agencies before committing to delivery.